Showing posts with label price. Show all posts
Showing posts with label price. Show all posts

Thursday, October 15, 2009

Crop Mastery

Stars! Stars! Stars!
Q: What are those silly little stars under my seeds in the marketplace? What the heck is a crop mastery?!

A: Crop mastery is a new little system within FarmVille that rewards you for harvesting different crops. If you earn stars you get coins and XP. There are 3 available stars to earn:




The first star gives you 500 coins and 25 XP.







The 2nd gives you 1,500 coins and 75 XP




The last, but not least, star awards you with a special sign of the crop you have mastered basically informing everyone else that you're a crop allstar. Owning the sign gives you MONSTER crops. (See below.) You also earn 5,000 coins and 125 XP.




Mastery crop sign of grapes image taken from my farm.

Circled in red shows the monster crops. Image provided by Trevor; taken by him, from his farm.
After mastering a crop completely with all 3 stars, you are given extra XP after you harvest them (if you plant then after you have mastered them.)
Each crop has a different number of harvesting that you need in order to up your mastery. If you scroll over the bar beneathe the seed it will give you a number out of _____.

Basics of Harvesting Crops

We're students, right? That means we have studying for quizzes to get to, homework to finish, sports, everything, and anything! Here's a calculation of different crops, how much they cost (plowing and for the actual seeds themselves), experience points gained, suggested planting times (based on when a THS student is at home), and ofcourse, the profits.

name of seed/ time it takes / profit (amount you earn for selling it minus the plowing and the cost of the seed; per plot/ per day) / XP gained (not with crop mastery) / (suggested) planting time(s) / profit (per plot/ per day based on the suggestedplanting times)

PD=per day
PEP=per each planting
For anything that says something absurd like, "Blah blah blah!" means you can plant that seed any time of the day because it takes a day or more to harvest. I was lazy to type the same boring, "plant anytime you want" over and over again.

Feel free to click on the image to enlarge it to its maximum size and clarity. I realize this image makes it blurry. (It should let you; if not then it's being a poop.)
*Certain seeds may not be available to you due to the level you are at.
Personally, I believe that grapes are the best buy since it's not under a strict time schedule. Sunflowers are 2nd up though. Anything below those 2 I'd have to say that rice is a fair bet.

Special thanks to Trevor for providing information on higher crop levels. Currently, as of 10-15-09, he is at a high level of 30.

Basics of Animals

General Info:
There are 3 categories of animals. Ones that you can buy, ones that you adopt, and ones given through gifting. We'll get into adopting in another post.

Gray means that the animal is no longer available to give, buy, or adopt.

1. Buyable Animals:
-Chicken
-Regular Non-Chocolate or Strawberry Cows
-Regular White Sheep

A snapshot showing prices and harvesting times aswell as the sell price
2. Adoptable:
-Black Sheep
-Ugly Ducklings (transform into swans)
-Chocolate Cows
-Strawberry Cows
-Normal Cows

3. Giftable:
-Elephants (for a limited time farmers were able to give this animal during the carnival)
-Ducks
-Horses
-Goats
-Rabbits
-Pigs
-White Sheep
-Regular Cows

Harvesting Animals:
Animals take time to harvest. When they were ready for harvesting they used to be outlined in pink. Now, they have upside down hot pink and pink teardrops above them. All you have to do is click on the teardrop or animal and a scrolldown should pop up. It will give you the option

Here you see 3 swans and a duck ready for harvest.

List of Times and Profits:
animal / time / profit / what the animal gives you

  1. Chicken / 1 Day / 8 coins / eggs
  2. Cow / 1 Day / 6 coins / milk
  3. Brown Cow / 1 Day / 12 coins / chocolate milk
  4. Pink Cow / 1 Day / 18 coins / strawberry milk
  5. Pig / 2 Days / 30 coins / truffles
  6. Duck / 2 Days / 45 coins / down feathers
  7. Goat / 2 Days / 54 coins / goat milk
  8. Swan / 2 days / 80 coins / swan feathers
    -
    Ugly Ducklings take 3 days before their transformation
  9. Sheep / 3 days / 28 coins / wool
  10. Black Sheep / 3 days / 56 coins / wool
  11. Horse / 3 days / 84 coins / horse hair
  12. Rabbit / 4 days / 60 coins / angola wool
  13. Baby Elephant / 4 days / 125 coins / circus peanuts

*Animals do not wilt and they can stay ready for harvesting for however long you leave them.